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nge::audio::ISoundEmitterSceneNode Member List

This is the complete list of members for nge::audio::ISoundEmitterSceneNode, including all inherited members.

addSound(IPlayedSound *sound)nge::audio::ISoundEmitterSceneNode [virtual]
deleteAllSounds()nge::audio::ISoundEmitterSceneNode [private]
getBoundingBox() const nge::audio::ISoundEmitterSceneNode
getSound(u32 index)nge::audio::ISoundEmitterSceneNode [virtual]
getSoundCount() const nge::audio::ISoundEmitterSceneNode [virtual]
getType()nge::audio::ISoundEmitterSceneNode [virtual]
ISoundEmitterSceneNode(ISceneNode *parent, ISceneManager *smgr, s32 id=-1)nge::audio::ISoundEmitterSceneNode
m_aSoundsnge::audio::ISoundEmitterSceneNode [private]
m_Boxnge::audio::ISoundEmitterSceneNode [private]
OnAnimate(u32 timeMs)nge::audio::ISoundEmitterSceneNode [virtual]
OnRegisterSceneNode()nge::audio::ISoundEmitterSceneNode [virtual]
removeAllSounds()nge::audio::ISoundEmitterSceneNode [virtual]
removeSound(IPlayedSound *sound)nge::audio::ISoundEmitterSceneNode [virtual]
render()nge::audio::ISoundEmitterSceneNode [virtual]
~ISoundEmitterSceneNode()nge::audio::ISoundEmitterSceneNode [virtual]


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The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:35 2008 by Doxygen (1.5.5)