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ELevelNodeTypes.hpp

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00001 // Copyright (c) 2007-2008 Tomer Nosrati
00002 // This file is part of the "NUSoftware Game Engine".
00003 // For conditions of distribution and use, see copyright notice in nge.hpp
00004 
00005 #pragma once
00006 #ifndef __E_LEVEL_NODE_TYPES_H_INCLUDED__
00007 #define __E_LEVEL_NODE_TYPES_H_INCLUDED__
00008 
00009 namespace nge
00010 {
00011         namespace engine
00012         {
00013 
00014                 enum E_LEVEL_NODE_TYPE
00015                 {
00017                         ELNT_LEVEL,
00018 
00020                         ELNT_WORLD,
00021 
00023                         ELNT_ZONE_GROUP,
00024 
00026                         ELNT_ZONE,
00027 
00029                         ELNT_REGION,
00030 
00032                         ELNT_GAME_ENTITY,
00033 
00035                         ELNT_HUMAN_PLAYER_ENTITY,
00036 
00038                         ELNT_UNKNOWN,
00039 
00041                         ELNT_EMPTY,
00042 
00044                         ELNT_ANY
00045                 };
00046 
00047         } // namespace engine
00048 } // namespace nge
00049 
00050 
00051 #endif // __E_LEVEL_NODE_TYPES_H_INCLUDED__

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The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:34 2008 by Doxygen (1.5.5)