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00001 // Copyright (c) 2007-2008 Tomer Nosrati 00002 // This file is part of the "NUSoftware Game Engine". 00003 // For conditions of distribution and use, see copyright notice in nge.hpp 00004 00005 #pragma once 00006 #ifndef __E_LEVEL_NODE_TYPES_H_INCLUDED__ 00007 #define __E_LEVEL_NODE_TYPES_H_INCLUDED__ 00008 00009 namespace nge 00010 { 00011 namespace engine 00012 { 00013 00014 enum E_LEVEL_NODE_TYPE 00015 { 00017 ELNT_LEVEL, 00018 00020 ELNT_WORLD, 00021 00023 ELNT_ZONE_GROUP, 00024 00026 ELNT_ZONE, 00027 00029 ELNT_REGION, 00030 00032 ELNT_GAME_ENTITY, 00033 00035 ELNT_HUMAN_PLAYER_ENTITY, 00036 00038 ELNT_UNKNOWN, 00039 00041 ELNT_EMPTY, 00042 00044 ELNT_ANY 00045 }; 00046 00047 } // namespace engine 00048 } // namespace nge 00049 00050 00051 #endif // __E_LEVEL_NODE_TYPES_H_INCLUDED__
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
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