Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
Classes | |
class | ILevelManager |
Level Graph Management System (LGMS). More... | |
class | ILevelNode |
class | IRegionLevelNode |
class | IWorldLevelNode |
class | IZoneGroupLevelNode |
class | IZoneLevelNode |
Enumerations | |
enum | E_DEBUG_LEVEL_TYPE { EDL_OFF = 0, EDL_IDLE = 1, EDL_ID = 2, EDL_NAME = 4, EDL_FULL_NAME = EDL_ID | EDL_NAME, EDL_FULL = 0xffffffff } |
enum | E_LEVEL_NODE_PROCESS_PASS { ELNPP_PRE_PROCESS, ELNPP_POST_PROCESS, ELNPP_GAME_ENTITY, ELNPP_WORLD, ELNPP_ZONE_GROUP, ELNPP_ZONE, ELNPP_REGION, ELNPP_COUNT } |
enum | E_LEVEL_NODE_TYPE { ELNT_LEVEL, ELNT_WORLD, ELNT_ZONE_GROUP, ELNT_ZONE, ELNT_REGION, ELNT_GAME_ENTITY, ELNT_HUMAN_PLAYER_ENTITY, ELNT_UNKNOWN, ELNT_EMPTY, ELNT_ANY } |
EDL_OFF | No Debug Data ( Default ). |
EDL_IDLE | |
EDL_ID | |
EDL_NAME | |
EDL_FULL_NAME | |
EDL_FULL | Show all debug infos. |
Definition at line 14 of file EDebugLevelTypes.hpp.
Definition at line 35 of file ILevelManager.hpp.
Definition at line 14 of file ELevelNodeTypes.hpp.
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:35 2008 by Doxygen
(1.5.5) |