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nge Namespace Reference

This is the main namespace for the NUSoftware Game Engine. More...


Classes

struct  SGameCreationParameters
struct  SInputCode
struct  SOpKeyMap
 Struct storing which key belongs to which operation. More...

Namespaces

namespace  audio
 All sound management can be found in this namespace The audio namespace contains classes for accessing the audio driver.
namespace  core
 Game management systems will be in this namespace.
namespace  engine
 Level graph manipulation is done in this namespace.
namespace  game
 Game related objects like cameras, game states, scene nodes, pre-made levels and more can be found in this namespace.
namespace  gui
 GUI related objects can be found in this namespace.
namespace  io
 Files parsers like the ini-file reader class can be found in this namespace.

Enumerations

enum  EKEY_OPERATION {
  EKOP_MOVE_FORWARD, EKOP_MOVE_BACKWARD, EKOP_STRAFE_UP, EKOP_STRAFE_DOWN,
  EKOP_STRAFE_LEFT, EKOP_STRAFE_RIGHT, EKOP_PITCH_UP, EKOP_PITCH_DOWN,
  EKOP_ROLL_LEFT, EKOP_ROLL_RIGHT, EKOP_YAW_LEFT, EKOP_YAW_RIGHT,
  EKOP_COUNT
}
 Enumeration for key operations. More...


Detailed Description

This is the main namespace for the NUSoftware Game Engine.

Enumeration Type Documentation

Enumeration for key operations.

Enumerator:
EKOP_MOVE_FORWARD 
EKOP_MOVE_BACKWARD 
EKOP_STRAFE_UP 
EKOP_STRAFE_DOWN 
EKOP_STRAFE_LEFT 
EKOP_STRAFE_RIGHT 
EKOP_PITCH_UP 
EKOP_PITCH_DOWN 
EKOP_ROLL_LEFT 
EKOP_ROLL_RIGHT 
EKOP_YAW_LEFT 
EKOP_YAW_RIGHT 
EKOP_COUNT 

Definition at line 27 of file SOpKeyMap.hpp.


The NUSoftware Game Engine
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:35 2008 by Doxygen (1.5.5)