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#include "Irrlicht/irrlicht.h"
#include "IPlayedSound.hpp"
#include "ISoundObj.hpp"
Go to the source code of this file.
Namespaces | |
namespace | nge |
namespace | nge::audio |
Classes | |
class | nge::audio::IAudioDevice |
Enumerations | |
enum | nge::audio::E_AUDIO_DEVICE { nge::audio::EAD_NULL, nge::audio::EAD_IRRKLANG } |
Functions | |
IAudioDevice * | nge::audio::createAudioDevice (E_AUDIO_DEVICE AudioDeviceType, ILogger *irrLogger) |
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:34 2008 by Doxygen
(1.5.5) |