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SGameCreationParameters.hpp

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00001 // Copyright (c) 2007-2008 Tomer Nosrati
00002 // This file is part of the "NUSoftware Game Engine".
00003 // For conditions of distribution and use, see copyright notice in nge.hpp
00004 
00005 #pragma once
00006 #ifndef __S_GAME_CREATION_PARAMETERS_H_INCLUDED__
00007 #define __S_GAME_CREATION_PARAMETERS_H_INCLUDED__
00008 
00009 namespace nge
00010 {
00011 
00012         struct SGameCreationParameters
00013         {
00014                 SGameCreationParameters()
00015                 {
00017                         configFile = 0;
00018 
00019                         firstState = 0;
00020                 }
00021 
00023                 E_AUDIO_DEVICE audioDeviceType;
00024 
00026                 wchar_t* caption;
00027 
00029                 c8* configFile;
00030 
00032                 GameState* firstState;
00033 
00036                 c8* isMediaFolderOrZip;
00037 
00039                 c8* mainFontFile;
00040 
00042                 c8* mediaArchive;
00043         };
00044 
00045 } // namespace nge
00046 
00047 #endif

The NUSoftware Game Engine
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:34 2008 by Doxygen (1.5.5)