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IZoneGroupLevelNode.hpp

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00001 // Copyright (c) 2007-2008 Tomer Nosrati
00002 // This file is part of the "NUSoftware Game Engine".
00003 // For conditions of distribution and use, see copyright notice in nge.hpp
00004 
00005 #pragma once
00006 #ifndef __I_ZONE_GROUP_LEVEL_NODE_H__
00007 #define __I_ZONE_GROUP_LEVEL_NODE_H__
00008 
00009 #include "ILevelNode.hpp"
00010 #include "IRegionLevelNode.hpp"
00011 #include "IWorldLevelNode.hpp"
00012 
00013 namespace nge
00014 {
00015         namespace engine
00016         {
00017 
00018                 class IZoneGroupLevelNode : public IRegionLevelNode
00019                 {
00020                 public:
00022                         IZoneGroupLevelNode(IWorldLevelNode* parent, ILevelManager* lmgr, s32 id)
00023                                 : IRegionLevelNode(parent, lmgr, id) {}
00024 
00026                         virtual ~IZoneGroupLevelNode() {}
00027                 };
00028 
00029         } // namespace engine
00030 } // namespace nge
00031 
00032 #endif // __I_ZONE_GROUP_LEVEL_NODE_H__

The NUSoftware Game Engine
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:34 2008 by Doxygen (1.5.5)