Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members |
00001 // Copyright (c) 2007-2008 Tomer Nosrati 00002 // This file is part of the "NUSoftware Game Engine". 00003 // For conditions of distribution and use, see copyright notice in nge.hpp 00004 00005 #pragma once 00006 #ifndef __I_ZONE_LEVEL_NODE_H__ 00007 #define __I_ZONE_LEVEL_NODE_H__ 00008 00009 #include "ILevelNode.hpp" 00010 #include "IRegionLevelNode.hpp" 00011 #include "IZoneGroupLevelNode.hpp" 00012 00013 using namespace nge::audio; 00014 using namespace nge::game; 00015 00016 namespace nge 00017 { 00018 namespace engine 00019 { 00020 00021 class IZoneLevelNode : public IRegionLevelNode 00022 { 00023 public: 00025 IZoneLevelNode(IZoneGroupLevelNode* parent, ILevelManager* lmgr, s32 id) 00026 : IRegionLevelNode(parent, lmgr, id) {} 00027 00029 virtual ~IZoneLevelNode() {} 00030 }; 00031 00032 } // namespace engine 00033 } // namespace nge 00034 00035 #endif // __I_ZONE_LEVEL_NODE_H__
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:34 2008 by Doxygen
(1.5.5) |