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IZoneLevelNode.hpp

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00001 // Copyright (c) 2007-2008 Tomer Nosrati
00002 // This file is part of the "NUSoftware Game Engine".
00003 // For conditions of distribution and use, see copyright notice in nge.hpp
00004 
00005 #pragma once
00006 #ifndef __I_ZONE_LEVEL_NODE_H__
00007 #define __I_ZONE_LEVEL_NODE_H__
00008 
00009 #include "ILevelNode.hpp"
00010 #include "IRegionLevelNode.hpp"
00011 #include "IZoneGroupLevelNode.hpp"
00012 
00013 using namespace nge::audio;
00014 using namespace nge::game;
00015 
00016 namespace nge
00017 {
00018         namespace engine
00019         {
00020 
00021                 class IZoneLevelNode : public IRegionLevelNode
00022                 {
00023                 public:
00025                         IZoneLevelNode(IZoneGroupLevelNode* parent, ILevelManager* lmgr, s32 id)
00026                                 : IRegionLevelNode(parent, lmgr, id) {}
00027 
00029                         virtual ~IZoneLevelNode() {}
00030                 };
00031 
00032         } // namespace engine
00033 } // namespace nge
00034 
00035 #endif // __I_ZONE_LEVEL_NODE_H__

The NUSoftware Game Engine
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:34 2008 by Doxygen (1.5.5)