, including all inherited members.
addChild(ILevelNode *child) | nge::engine::ILevelNode | [inline, virtual] |
addGridSceneNode(ISceneNode *parent=0, ISceneManager *smgr=0, s32 id=-1, s32 spacing=8, s32 size=1024, SColor gridcolor=SColor(255, 128, 128, 128), s32 accentlineoffset=8, SColor accentgridcolor=SColor(255, 192, 192, 192), bool axislinestate=false) | nge::engine::IRegionLevelNode | [inline, virtual] |
addNUSoftwareIntroSceneNode(ISceneNode *parent=0, ISceneManager *smgr=0, s32 id=-1, vector3df pos=vector3df(0.f, 0.f, 0.f), vector3df rot=vector3df(-90.f, 0.f, 0.f), vector3df scale=vector3df(60.f, 60.f, 60.f)) | nge::engine::IRegionLevelNode | [inline, virtual] |
addSoundEmitterSceneNode(ISceneNode *parent=0, ISceneManager *smgr=0, s32 id=-1) | nge::engine::IRegionLevelNode | [inline, virtual] |
Children | nge::engine::ILevelNode | [protected] |
clone(ILevelNode *newParent=0, ILevelManager *newManager=0) | nge::engine::ILevelNode | [inline, virtual] |
cloneMembers(ILevelNode *toCopyFrom, ILevelManager *newManager) | nge::engine::ILevelNode | [inline, protected] |
DebugDataVisible | nge::engine::ILevelNode | [protected] |
drawDebugData() | nge::engine::IRegionLevelNode | [inline, virtual] |
drop() const | irr::IReferenceCounted | [inline] |
getChildren() | nge::engine::ILevelNode | [inline] |
getDebugName() const | irr::IReferenceCounted | [inline] |
getID() const | nge::engine::ILevelNode | [inline, virtual] |
getName() const | nge::engine::ILevelNode | [inline, virtual] |
getParent() const | nge::engine::ILevelNode | [inline] |
getReferenceCount() const | irr::IReferenceCounted | [inline] |
getType() const | nge::engine::IRegionLevelNode | [inline, virtual] |
grab() const | irr::IReferenceCounted | [inline] |
ID | nge::engine::ILevelNode | [protected] |
ILevelNode(ILevelNode *parent, ILevelManager *lmgr, s32 id=-1) | nge::engine::ILevelNode | [inline] |
IReferenceCounted() | irr::IReferenceCounted | [inline] |
IRegionLevelNode(IRegionLevelNode *parent, ILevelManager *lmgr, s32 id) | nge::engine::IRegionLevelNode | [inline] |
isDebugDataVisible() const | nge::engine::ILevelNode | [inline] |
IsIdle | nge::engine::ILevelNode | [protected] |
isIdle() const | nge::engine::ILevelNode | [inline, virtual] |
LevelManager | nge::engine::ILevelNode | [protected] |
m_aSoundEmitters | nge::engine::IRegionLevelNode | [protected] |
m_pRootSceneNode | nge::engine::IRegionLevelNode | [protected] |
Name | nge::engine::ILevelNode | [protected] |
OnEvent(const NGEReceiver *event) | nge::engine::ILevelNode | [inline, virtual] |
OnRegisterLevelNode() | nge::engine::IRegionLevelNode | [inline, virtual] |
Parent | nge::engine::ILevelNode | [protected] |
process()=0 | nge::engine::ILevelNode | [pure virtual] |
processEvent(const NGEReceiver *event) | nge::engine::ILevelNode | [inline, protected] |
remove() | nge::engine::ILevelNode | [inline, virtual] |
removeChild(ILevelNode *child) | nge::engine::ILevelNode | [inline, virtual] |
removeChildren() | nge::engine::ILevelNode | [inline, virtual] |
SceneNode() | nge::engine::IRegionLevelNode | [inline, virtual] |
setDebugDataVisible(E_DEBUG_LEVEL_TYPE Visible) | nge::engine::ILevelNode | [inline, virtual] |
setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
setID(s32 id) | nge::engine::ILevelNode | [inline, virtual] |
setIdle(bool isIdle) | nge::engine::IRegionLevelNode | [inline, virtual] |
setName(const c8 *name) | nge::engine::ILevelNode | [inline, virtual] |
setParent(ILevelNode *newParent) | nge::engine::ILevelNode | [inline, virtual] |
~ILevelNode() | nge::engine::ILevelNode | [inline, virtual] |
~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |
~IRegionLevelNode() | nge::engine::IRegionLevelNode | [inline, virtual] |