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#include <IEventReceiver.h>
Public Attributes | |
gui::IGUIElement * | Caller |
IGUIElement who called the event. | |
gui::IGUIElement * | Element |
If the event has something to do with another element, it will be held here. | |
gui::EGUI_EVENT_TYPE | EventType |
Type of GUI Event. |
Definition at line 167 of file IEventReceiver.h.
gui::IGUIElement* irr::SEvent::SGUIEvent::Caller |
gui::IGUIElement* irr::SEvent::SGUIEvent::Element |
If the event has something to do with another element, it will be held here.
Definition at line 173 of file IEventReceiver.h.
gui::EGUI_EVENT_TYPE irr::SEvent::SGUIEvent::EventType |
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:35 2008 by Doxygen
(1.5.5) |