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irr::SEvent::SGUIEvent Struct Reference

#include <IEventReceiver.h>

List of all members.

Public Attributes

gui::IGUIElement * Caller
 IGUIElement who called the event.
gui::IGUIElement * Element
 If the event has something to do with another element, it will be held here.
gui::EGUI_EVENT_TYPE EventType
 Type of GUI Event.


Detailed Description

Definition at line 167 of file IEventReceiver.h.


Member Data Documentation

gui::IGUIElement* irr::SEvent::SGUIEvent::Caller

IGUIElement who called the event.

Definition at line 170 of file IEventReceiver.h.

If the event has something to do with another element, it will be held here.

Definition at line 173 of file IEventReceiver.h.

gui::EGUI_EVENT_TYPE irr::SEvent::SGUIEvent::EventType

Type of GUI Event.

Definition at line 176 of file IEventReceiver.h.


The documentation for this struct was generated from the following file:

The NUSoftware Game Engine
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:35 2008 by Doxygen (1.5.5)