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#include <StateMenu.hpp>
Public Attributes | |
rect< s32 > | area |
SColor | color |
IGUIFont * | font |
stringw | text |
Definition at line 30 of file StateMenu.hpp.
Definition at line 35 of file StateMenu.hpp.
Definition at line 32 of file StateMenu.hpp.
IGUIFont* nge::game::StateMenu::SButton::font |
Definition at line 33 of file StateMenu.hpp.
Definition at line 34 of file StateMenu.hpp.
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:36 2008 by Doxygen
(1.5.5) |