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#include <PlayerSpaceship.hpp>
Public Member Functions | |
PlayerSpaceship (ICameraSceneNode *Camera, ILevelManager *lmgr, ISceneNode *SceneNode, f32 rotSpeed, f32 moveSpeed, vector3df CamOffset, bool verticalMovement, SOpKeyMap *keyMapArray, u32 keyMapSize, s32 id, c8 *name) | |
Constructor. | |
virtual void | process () |
Process the node. | |
virtual | ~PlayerSpaceship () |
Destructor. | |
Private Attributes | |
vector3df | m_CamOffset |
Definition at line 16 of file PlayerSpaceship.hpp.
nge::game::PlayerSpaceship::PlayerSpaceship | ( | ICameraSceneNode * | Camera, | |
ILevelManager * | lmgr, | |||
ISceneNode * | SceneNode, | |||
f32 | rotSpeed, | |||
f32 | moveSpeed, | |||
vector3df | CamOffset, | |||
bool | verticalMovement, | |||
SOpKeyMap * | keyMapArray, | |||
u32 | keyMapSize, | |||
s32 | id, | |||
c8 * | name | |||
) |
Constructor.
virtual nge::game::PlayerSpaceship::~PlayerSpaceship | ( | ) | [virtual] |
Destructor.
virtual void nge::game::PlayerSpaceship::process | ( | ) | [virtual] |
vector3df nge::game::PlayerSpaceship::m_CamOffset [private] |
Definition at line 31 of file PlayerSpaceship.hpp.
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:36 2008 by Doxygen
(1.5.5) |