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#include "ILogger.h"
#include "position2d.h"
#include "Keycodes.h"
Go to the source code of this file.
Namespaces | |
namespace | irr |
Classes | |
class | irr::IEventReceiver |
Interface of an object which can receive events. More... | |
struct | irr::SEvent |
SEvents hold information about an event. See irr::IEventReceiver for details on event handling. More... | |
struct | irr::SEvent::SGUIEvent |
struct | irr::SEvent::SKeyInput |
struct | irr::SEvent::SLogEvent |
struct | irr::SEvent::SMouseInput |
struct | irr::SEvent::SUserEvent |
Enumerations | |
enum | irr::EEVENT_TYPE { irr::EET_GUI_EVENT = 0, irr::EET_MOUSE_INPUT_EVENT, irr::EET_KEY_INPUT_EVENT, irr::EET_LOG_TEXT_EVENT, irr::EET_USER_EVENT } |
Enumeration for all event types there are. More... | |
enum | irr::EMOUSE_INPUT_EVENT { irr::EMIE_LMOUSE_PRESSED_DOWN = 0, irr::EMIE_RMOUSE_PRESSED_DOWN, irr::EMIE_MMOUSE_PRESSED_DOWN, irr::EMIE_LMOUSE_LEFT_UP, irr::EMIE_RMOUSE_LEFT_UP, irr::EMIE_MMOUSE_LEFT_UP, irr::EMIE_MOUSE_MOVED, irr::EMIE_MOUSE_WHEEL, irr::EMIE_COUNT } |
Enumeration for all mouse input events. More... |
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:34 2008 by Doxygen
(1.5.5) |