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nge::game::IActor Class Reference

#include <IActor.hpp>

Inheritance diagram for nge::game::IActor:

nge::game::GameEntity nge::engine::ILevelNode irr::IReferenceCounted nge::game::INPC nge::game::IPlayer nge::game::PlayerSpaceship

List of all members.

Public Member Functions

 IActor (ILevelNode *parent, ILevelManager *lmgr, ISceneNode *SceneNode, s32 id, c8 *name)
 Constructor.
virtual ~IActor ()
 Destructor.


Detailed Description

Definition at line 16 of file IActor.hpp.


Constructor & Destructor Documentation

nge::game::IActor::IActor ( ILevelNode parent,
ILevelManager lmgr,
ISceneNode SceneNode,
s32  id,
c8 name 
)

Constructor.

virtual nge::game::IActor::~IActor (  )  [virtual]

Destructor.


The documentation for this class was generated from the following file:

The NUSoftware Game Engine
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated on Sat Apr 26 16:52:36 2008 by Doxygen (1.5.5)