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#include "Irrlicht/irrlicht.h"
#include "ILevelManager.hpp"
#include "ILevelNode.hpp"
#include "IRegionLevelNode.hpp"
#include "IWorldLevelNode.hpp"
#include "IZoneGroupLevelNode.hpp"
#include "IZoneLevelNode.hpp"
#include "IItemEntity.hpp"
#include "IActor.hpp"
#include "INPC.hpp"
#include "IPlayer.hpp"
#include "IConfigManager.hpp"
#include "IGUIController.hpp"
#include "IIniFileReader.hpp"
#include "IAudioDevice.hpp"
#include "IPlayedSound.hpp"
#include "ISoundObj.hpp"
#include "ISoundEmitterSceneNode.hpp"
#include "ISoundListenerSceneNode.hpp"
#include "ISceneNodeControllerAnimator.hpp"
#include "EDebugLevelTypes.hpp"
#include "ELevelNodeTypes.hpp"
#include "SOpKeyMap.hpp"
#include "NGEReceiver.hpp"
#include "NUS.hpp"
#include "CursorController.hpp"
#include "FontController.hpp"
#include "Game.hpp"
#include "GameManager.hpp"
#include "GameEntity.hpp"
#include "GameState.hpp"
#include "StateCredits.hpp"
#include "StateIntro.hpp"
#include "StateMenu.hpp"
#include "StatePlay.hpp"
#include "StateSettings.hpp"
#include "Level.hpp"
#include "NUSoftwareIntroLevel.hpp"
#include "PlayerSpaceship.hpp"
#include "SGameCreationParameters.hpp"
Go to the source code of this file.
Namespaces | |
namespace | nge |
namespace | nge::audio |
namespace | nge::core |
namespace | nge::engine |
namespace | nge::game |
namespace | nge::gui |
namespace | nge::io |
Definition in file nge.hpp.
The NUSoftware Game Engine Documentation © 2007-2008 by Tomer Nosrati. Generated
on Sat Apr 26 16:52:35 2008 by Doxygen
(1.5.5) |